Ispired by magic in Mistborn

How to play

Your goal is to get to a white box with a number on it that tells you how many knifes you need to progress to the next level. There's no indicator telling you how many knifes you have so I recommend spamming E couple of times to figure that out. You can't use A D to move in midair so you'll have to use momentum to get around. Knifes can stick onto rocks but not the black ones. To pull or push on a knife it needs to be in the blue field around your cursor. You can push or pull on multiple knifes at once. When a knife is stuck you can pull or push yourself off of it. When a knife isn't stuck you can push or pull it.

Controls: 

A D  - sideways movement
SPACE - jump
LEFTCLICK - pulls on knifes in the field around your cursor
RIGHTCLICK - pushes on knifes in the field around your cursor
SCROLLUP - enlarges the field around your cursor
SCROLLDOWN - shrinks the field around your cursor
E - throw knife
F - pickup knife
M - makes you see more
N - makes you see less

These exist cuz I couldn't get the resolution to work on all devices lol
adjust with these until you see the whole map


I made this game about two years ago so I don't remeber where I got the assests from unfortunately. I can only tell you the player sprite is called Rogue and the tileset is called Rock_Tile_Map sorry.

This game was made in a day as an assignmet in school. Pulled an allnighter hehe.

Updated 29 days ago
StatusPrototype
PlatformsHTML5
AuthorPivony
GenrePlatformer, Puzzle
Made withGodot
Tags2D, Fangame, Godot, No AI, Short, Singleplayer

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